Monday 12 November 2012

Re-designed enemies

Here's a screen grab of the new enemy models, they've been designed so there's no vertex deformation, just moving whole objects around.
These definitely speed things up a bit, I can get around 25 on the screen before it starts chugging and that's without optimisation of physics/logic etc...

In this screen grab you can see one of the weapons that will be in the game as well.

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