Globe Theatre Simulation (Tools)


Facial Expressions - Maya / Autodesk Character Generator

A Python script that generated a set of full facial expressions from pre-built blend shapes.

The blend shapes were created using Autodesk character generator. The tools also contained a function allowing artists to create a custom expression then add it to the list of expressions that would be generated, this allowed us to easily build up a library of potential expressions.




Morph Target notify - Unreal Engine 4

A C++ tool for applying facial expressions in the unreal editor, this works by using the engines animation notify system. It provided an interface for artists to choose which facial expressions to use at certain points in the animation.